I’m a composer, sound designer and programmer with decades of industry experience.
I compose and implement interactive soundtracks using FMOD, Wwise or custom code — music that draws breath and adapts to the changing flow of tension in your game.
My credits include Deus Ex: Human Revolution (PC), Tomb Raider (PC & PS3), and Thief (PC). I was the sole developer on Stable Orbit and have collaborated with a wide range of clients, including TopHatch (Concepts.app), Mechamania, MPC and ZubrVR.
By combining strong compositional skills with a deep technical background, I bridge the gap between creative vision and seamless in-game implementation. I thrive on collaboration, clear communication and crafting music that deepens player immersion.
Jim Offerman
+31 (0)6 26 022 489 • [email protected]