I am an independent game developer from Nijmegen, The Netherlands. I make simulation games set in space. Manage your own space station in Stable Orbit (2017) or solve overpopulation by building orbital cities in, well, Orbital Cities (coming soon).

Before striking out on my own, I was the lead programmer on Deus Ex: Human Revolution (PC), Tomb Raider (PC & PlayStation 3) and Thief (PC).